Since the start of a Tokio Console prototype a few months ago, we've been hard at work turning it into an awesome async task debugger. We wanted to provide some concentrated updates around how it's been progressing.
wow! whoa! it's like
The Console is a Rust async debugging tool. The goal is to make the tool you reach for
when trying to better understand how your async tasks are behaving. It makes use of
and spans, and thus is aimed at being runtime-agnostic.
Builder: We made it way easier to add instrumentation to your app. For most,
console_subscriber::init() to the top of your
main function is enough! It will use
sensible defaults, checking some environment variables for customization and build an isolated
subscriber. There's also a convenient
console_subscriber::Builder API if you need more control
integrating with existing
tracing or runtimes.
Everything is prettier! The main list view looks a lot better. We made task "names" a first-class thing, getting their own column in the list. Task IDs were made prettier and more consistent with what a user would expect. There's better better color and UTF-8 usage, which by default checks what the terminal supports. For example, fields displaying durations use a subtlely different color for different magnitudes (nanoseconds vs milliseconds vs seconds).
You can select a task to see a "Task Details" view. This includes more details and metrics about that task. There's a graphed histogram of all the poll times for the task, letting you see how long your tasks take to do work before yielding. There's also information about how many times a task has been woken, which you can compare with the number of times polled, as well as time since the last wake call.
Temporality: After talking with users, we prioritized some "time control" features for the
console. We've so far implemented the ability to pause the console (and still explore the existing
tasks), and then resume back to "live". There's now an option to record all relevant events to a
file on disk, with the goal of being able to replay that file in the
Video Demo: We put together a demo showing off the console, and how to use it to debug some common task misbehaviors.
We also want to thank all of you have been trying it out in your applications and giving us valuable feedback!